Tag Archives: rewrite

Derail Your Plot To Get It On Track!

First, the bad news…

Recently, while trudging through a page-one rewrite (those are always a breeze), I found myself in a familiar (not to downplay its awfulness) predicament. In my steadfast resolve to knock out this draft from start to finish, I’d written myself into a corner, or several corners if the metaphor still holds ( I don’t think it does). It went like this – I had an idea of where I wanted my plot to go but didn’t see how the stuff I was currently writing could reasonably get there. I wouldn’t call my condition the dreaded b-word (you know the one), but I was definitely stuck. (No more parentheticals. I promise.)

This lead to me adding things, things, and more things. Entire expository scenes and new extraneous characters were popping up in my story to bridge logic gaps and steer the narrative in my intended “right direction.” The anatomy of my script became nightmarish. The core meaning of the story that had initially drawn me to this concept was getting buried under a muddled mass of fluff, to the point where it was becoming unrecognizable. The plot was wandering aimlessly. I was re-committing the same sins that had necessitated the page-one rewrite in the first place.

I took stock of what I was writing and I wasn’t sure whose material this was, but it wasn’t mine, and I wasn’t sure who was writing it, but it wasn’t me. There was a severe lack of “me” all the way around this thing. No, this was some other guy, who was writing a term paper of sorts, in strict chronology, with mandatory requirements imposed by… someone? And what was his tool of choice to fulfill those requirements? Plot contrivances employed to rationalize other plot contrivances! I got into such a tangle that I started asking those questions that can be lethal to a writer’s motivation: Is every word I write taking me further in the wrong direction? Do I need to go all the way back to the concept phase and rethink my whole idea? Should I maybe scrap this piece altogether and start that other one I’ve been pondering? Am I really cut out for this writing thing?

But it wasn’t time to hit self-destruct quite yet.

And now, the good news…

Having already wrestled with creative roadblocks in several forms, I’d found that taking a short break from the process to reboot my perspective was usually in order. So, while catching up on my consumption of Better Call Saul, cookie dough, and Bourbon; my decompressed mind conjured up a way out of this abysmal slump that might just help you too.

Interestingly, my instinct to go back to the source wasn’t actually wrong in principle, only in content. The solution simply involved asking BETTER QUESTIONS, the type that everyone should ask when they lose their way: Why am I doing this? Why do I want to tell this story at all? Why this one instead of another of those creative bugs infecting my brain? The answers were just as useful as they were reinvigorating. They got me unstuck and in a better flow than I had before all this happened, when I was writing insincere fodder with blissful ignorance.

Why am I doing this? This one’s easy. I’m doing this for the enjoyment of it, for the unparalleled excitement of having my creative impulses pour out through my fingers and take a form that some like-minded (and maybe even some differently-minded) readers can recognize and appreciate.

Why do I want to tell this story at all? This one isn’t so hard either. I wanted to tell this story because I have a perspective on life that’s uniquely mine, and by putting these characters that I have in mind in these situations that I’ve conceived of, I can try to express that perspective in a way that connects with people to make their experience of reading/ watching my work as satisfying as it was for me to create it.

At this point, I realized that scrapping the idea was no longer on the table, and the tougher question with the more actionable answers was to soon to follow…

Why this one instead of another of those inspiration bugs infecting my head? Because I was excited about this and that particular sequence; the moments that would be a true pleasure to write, where the characters were pushed to their limits and forced into the actions that would define them and make them memorable, the points where the audience and the characters thought things were going one way, and then they take a sudden turn, and the plot unfolds in a surprising and satisfying way to subtly convey my theme.

Once I realized all this but didn’t see it happening the way I wanted, I just snapped and said, “I’ll write that scene that really needs to be in there to keep me excited about this thing, and even if I jettison the whole thing, it’ll be fun to write that scene. And that’s what this is all about, right?” So I did exactly that, and, it came together nicely. But what about when that scene was written? Where to take it next? And what about this big timeline gap standing between where I’d gotten stuck, and this completed scene?

Rinse and repeat. I thought, what’s the next most important scene for me to include in this sequence, to make this a story I’d be interested in as a writer and as a reader? It was a scene that takes place a little down the road from the one I’d just written. That scene was also a blast to write, and some unexpected gems found their way in there to enrich it as I went. I did this again and again, without regard for what came next, only what came next in importance to me.

After a few more scenes were done, I’d worked my way down to one that actually occurs between where I initially got stuck and that first “priority scene.” So, instead of being lost near the start of the journey, not knowing how to get where I wanted to go, I now had a series of waypoints laid out in front of me, and I just had to figure out how to connect them. This took some adjustments and alterations, but that was part of the fun too! And in the course of this, I really got the feeling that I had overcome something.

Things continued to happen in the process that surprised me. The characters told me what should happen, and each sequence came out a little different than I’d planned it. Most importantly, this all rejuvenated my enthusiasm for what I’m doing.

But now let’s come back down to earth. This wasn’t a magic bullet that just launched me into the stratosphere. I’m not writing this post poolside at my new place in the Hollywood hills, where John Wayne and Humphrey Bogart once arm-wrestled to decide who would eat the last cigar butt. But it did generate a wealth of inertia that continues now and has me barreling through this draft with renewed confidence that I will complete it, my only limitations being time constraints and the fact that my typing skill falls somewhere between infant and nineteenth-century Santa Fe pack mule. If I hit another snag, I know that I’ll handle it, and it may very well involve another joyous discovery!

So… if you find yourself similarly confounded; take a step back, consider your grander purpose for all this, let go of any overly-rigid “plans” that might just be stifling your inspiration, and move forward according to your priorities. Let us know how it goes!

Halloween 2018 Review: Murder by Exposition

(Spoiler-free)

Alright, this review is admittedly late to the party, but there is a method to the madness. I’ll get to it shortly…

First of all, this is a solid sequel and worthy addition to the series. It takes a purist approach by following the groundwork laid in Carpenter’s 1978 genre-creating classic; it doesn’t set arbitrary values for itself like “higher body count” or “more exotic killings,” it doesn’t add extraneous and tangential plot detours to desperately contrive enough story for a new movie, and it doesn’t eat up copious screen time pursuing answers to questions that nobody asked.

All in all, the plot, cinematography, score, and acting effectively elevate the film to such levels that they compensate for some of its lesser qualities and make for an enjoyable watch that’s uniquely worthy of a trip to the theater.

Big deal, you say. That reads like all the other reviews for this movie. So now we come to the reason for this one. There’s a screenwriting elephant in the room that no one seems to be talking about, and I think deserves some attention. Many of the script choices in this movie are highly questionable, and some are just plain weird. Some subplots don’t go anywhere, some “twists” are merely plot contrivances to serve convenient ends, etc. but these are relatively negligible and even forgivable as they tend to fall below the line of suspension of disbelief. My beef with the writing lies elsewhere.

More brutal than the stabs to heart or claw hammers to the skull is the dialog that lands squarely on the nose. And I mean RIGHT on it. Let’s look at one brief exchange from the trailer…

When protagonist Laurie confesses that she hoped spree killer Michael Myers would escape from prison, and she’s asked why; her stunning reply is “so I can kill him.” Now, trailer dialog always entails the caveat that we’re hearing it out of context, so we’re left to think that maybe there’s more to this conversation and it’ll play out much better in its totality. But, no. Like virtually everything from Halloween’s trailers, what we see is what we get.

As a friendly reminder, I liked this movie and Jamie Lee Curtis’ performance in it, but there is no measure for the awfulness of this line. The dramatic punch that the circumstances suggest it’s supposed to have falls miserably flat due to its blatancy, total lack of nuance, and utter failure to do its job of delivering the emotion of the character with a certain eloquent poetry that would never be uttered by a gruff old vigilante speaking of shooting a slasher in the face, but is called for in the name of satisfying storytelling.

In the words of Christopher McQuarrie, “think of what you want to say, and then don’t say it.” Dialog is never just a filmmaker-to-audience conduit for story information. It should be an ornament that adds flavor and style to the film, while covertly imparting exposition under the viewer’s nose. There is no more exigent situation for heeding this advice than this moment from Halloween. Countless preferable responses could have elevated that moment into something like what it was intended to be. Let’s explore a few…

Laurie: Do you know that I prayed every night that he would escape?
Hawkins: What the hell did you do that for?
Laurie: So I can kill him. So I can finish what Dr. Loomis started.

Or

Laurie: Because what he needs can’t be done while he’s locked up.

Or

Laurie: Some animals shouldn’t be caged. They have to be put down.

Or

Laurie: The cops and shrinks don’t know how to deal with him. I do.

Or

Laurie: Because he doesn’t deserve to die of old age.

See? None of these are great. They’re the product of about three minutes of brainstorming, but I’ll stand by any one of them as superior to that black hole of subtlety that made it into the film.

After really harping on that one line, I hate to say that it’s not the least bit rare among this film’s dialog. Every spoken word either serves to explain the plot to us or intimate precisely what the character is thinking, leaving absolutely nothing for us to decipher for ourselves. Need further evidence?

Martin: We’re here to investigate a patient that killed three innocent teenagers on Halloween, 1978. He was shot by his own psychiatrist and taken into custody that night, and has spent the last forty years in captivity.

Laurie: I need to protect my family. You have no security system, Karen.
Karen: Mom, you need help!
Laurie: Evil is real.

Laurie: He is a killer. But he will be killed tonight.

It is certainly true that Loomis had some musing monologues in the original that were borderline clunky (and would have been laughable if not delivered by the likes of Donald Pleasance), but that can be at least partially chalked up to breaking in a new kind of character in a new subgenre; and it doesn’t nearly approach the awkwardness with which the speech in the latest installment comes across.

What’s troubling here is that so many other features of the movie are so good, and this one is so easily fixed with some quick and easy tweaking. Oh well, perhaps this will be addressed in the inevitable sequel(s).

What do you think? How did you find the dialog; and the movie in general? Let us know!

Predator (1987): Like Long Tall Sally… It’s Built Sweet

This is one of the most accessible and enjoyable story structure breakdowns I’ve ever seen, and his nickname for Shane Black made me laugh out loud! Enjoy!

Writer’s Bliss: The Creative Breakthrough

Rewriting is, by and large, problem-solving. We clip the stuff that isn’t necessary, add the things that are missing, rearrange and refashion the ideas that aren’t being expressed with maximum clarity and effectiveness, and generally engineer a narrative that will hopefully instill in the reader/ audience the same roused fervor that incited us to write it in the first place.

This means a lot of whittling and fiddling. We spend hours contemplating solutions to ideas that aren’t working and sentiments that aren’t coming through. We list the alternatives, draw out mind maps, watch or read the greats, stare at the wall, etc. Maybe we get flustered and step away to reorganize the DVD collection, clean the bathroom, or think about starting another script. It’s a fight to push through all this resistance and commit to the trial and error of making those needed alterations and get the story going in a more cohesive and engaging direction.

I think the best of us revel in this process, regardless of the individual’s workflow. As exhausting as it is, the wherewithal to inflict this mental, emotional, and intellectual self-torture on a regular basis separates those who could have a career and those who become a statistic.

BUT…

There are also those moments that come along and remind us why we do it, and why we fancy this more than anything else. Those precious nuggets that make the process – not only not miserable – but a great pleasure in itself. The pinnacle of these is the creative breakthrough.

This is a different animal from the typical hard-won story fix that materializes from the aforementioned grind. These are those ideas that spring forth, maybe as a result of some serious brainstorming, perhaps after spending some much-needed time away from the piece, or most intriguing of all, without warning while we’re focused on something else. And they have some amazing attributes that truly set them apart…

They’re simple: So many story logic issues, overwritten tangents, flat sequences, disagreements between character or plot actions, etc. necessitate a bunch of explanatory fluff as a vain attempt to square those circles. When a breakthrough hits, it irons things out, streamlines the operation, obliterates the anomalies (and the fluff right along with them), leaving action and dialog that are more intuitive, coherent, visual, and concise, which brings me to my next point…

They’re economical: Early drafts (mine, anyway) carry a compulsion to explain every last feeling, motivation, gesture, and tick to combat the bugbear of “they won’t get it.” What’s left is a 145-page eulogy to the human imagination. But after one of these amazing boosts of inspiration, we’re left with a more intriguing sequence, with more for the reader to decipher, at a lower page count. It’s a fantastic moment for a fledgling writer when the true meaning of “say more with less” really hits home.

And coolest of all…

They fix other issues: This is the magic ingredient that let’s us know we’re really onto something. We get one idea out of the crapper and it touches on other story elements that were either missing or not doing their job, and sets off a chain reaction of plot repair.

I’ll use this example of a recent breakthrough I’ve had to illustrate my point:

Problem: I have a character in my script, a friend of a friend to the protagonist, who is a doctor, and ultimately ends up giving our hero the help he needs to fight his ailment, complete his arc, and achieve his goal. Since this doctor is a relatively small (but important) supporting character, she seemed to just show up when needed, do exactly what was required to progress the narrative, then disappear, rinse and repeat. So she wasn’t a character at all, but a flimsy plot device. I had developed her relationship with the hero’s friend, but the dynamic between her and the hero was an afterthought, and it showed. In trying to round her character out, I had fabricated a bunch of plot interruptions where he had to visit her for help, and attempted to justify it with convoluted discussions and circumstances.

Breakthrough: Turn her against the protagonist. Make her hate him and resist helping him at every turn.

Once I made this change, it did so much to straighten out my story. Now this character wouldn’t piss on him if he were on fire. Their interactions have become terse, conflict-laden, and they keep things moving, because they come up much more organically as the consequences of various accidents and calamities that befall the main character, and neither of them is happy about it. These new hardships and obstacles subject him to a great deal more suffering through the middle of the movie, creating a much more interesting series of events.

Without my initially realizing it, this also filled in an element that was missing before. The main conflict of the piece arises from a mistake made by the protagonist, stemming from his main flaw. While a sense of guilt slowly builds in him throughout, there was no one to hold up a mirror to him, force him to take a hard look at himself, put him at a dramatic low, and make him realize he needs to change. But now there is. This character now dovetails so nicely into this task, it seems as if I’d planned it for her from the beginning.

Oh, and as a casual aside, she now feels like a real person that has a rightful purpose in the film. Her contentiousness toward the hero, contrasted with her protective affection for the friend, adds a realistic complexity to her that makes her someone the audience would (hopefully) like to get to know. It also allowed for a much-needed arc for their relationship, in that (you may have guessed) he manages to earn her respect and a certain amicable understanding develops between them. This, of course, also added another layer to him.

This kind of beneficial butterfly effect from one snap flash of inspiration can’t be expected to happen all the time. Perhaps even the opportunities for them recede over time as greater experience precludes one from leaving such gaping chasms in the story that require this type of drastic solution. Whatever the case, these occasions bring a true thrill to someone in the early stages of exploring their creativity.

How about you? Has something like this happened to you? What have been the biggest leaps, bounds, and setbacks in your process? Let us know below!

Don’t Cross the Themes!

There’s no point in writing if you have nothing to say. (It sounds self-evident, but a quick glance around at what’s being produced these days reveals that this mantra doesn’t stop a lot of aimless schlock from slipping through the cracks. Anyway, pre-success bitterness aside, let’s get into this…)

It’s all about the theme. What do you, as a writer, have to say to the rest of us about what we’re doing wrong (or right, but usually wrong)? Perhaps focusing on this aspect of the craft, rather than “ya know what would make a really cool movie?!…”is the mark of a mature writer. Maybe the ideal balance is “I believe I have a new take on this or that idea, and ya know what would be a really cool way to state it?!…”

There’s a lot of debate about where theme should rightfully come from. Is it the proper starting point of the whole process, or is it more creatively organic to just start vomiting narrative chunks and let the theme naturally unfold and present itself when everyone, especially the writer, least expects it? We all know the correct answer here, right? Who cares? The all-time greats are all over the map on this one, so there could never be a definitive key to how and why the theme(s) should emerge. I think the usefulness of this debate lies in the mind of the individual writer, as an introspective exercise.

But how about this…

As I’m rewriting and contemplating what comes out, I’m coming across numerous threads that point to multiple themes, on varying levels of complexity and consequentialism. This is bound to happen to some degree, but if I remain a little hazy as to whether my story is about my protagonist’s need to grow up and become self-reliant, the obligation we all have to fight an evil despotic force rather than wallow in apathy, or the idea that risking one’s life for someone they love is not a sacrifice at all, then is this an indicator of a confused and convoluted story in desperate need of being pared down?

Countless classic stories have multiple intertwined themes, but is it more than a new writer can chew? Is the thematic volume greater than the scope of my script? Is the effectiveness of one of my underlying statements undermined by interference from the others?

If all the themes are to stay in, how are they to be managed? I have some semi-educated guesses about this one:

  • There’s seems to be a natural hierarchy that’s conducive to their harmonious execution, with one over-arching theme that the others should serve in some way, or at least be subordinate to.
  • Multiple themes seem to work better when distributed over the story, residing within the choices and actions of different characters in separate story threads.
  • It feels ill-conceived to have a theme pop up once, never to be seen or heard from again. Each one should be interlaced through a substantial segment of the plot.
  • And what seems most important is that they compliment each other philosophically, so I shouldn’t cram “no man is an island” in the same yarn as “you can only rely on yourself,” even though they could each work quite well on their own.

Those were easy enough to write, but I’m still working on developing the sense to know if I’m following them. Also still struggling with this question: Is it possible to have “too much theme” and become preachy?

So what do you think? How do you manage the themes in your writing, and how many is too many? Let us know below!

Moving Forward With Backstory?

A screenplay is not a novel, right? Especially for us spec (unpaid until and unless someone likes your work) screenwriters, page count is a huge consideration. While many of the current top-earners at the box office are running well over two hours, we’re still hammered with the notion that 120 pages (at one page per minute of screen time) is too long. 110 is better. Under 100 is ideal.

So, after we’ve strived to keep the description terse and make the dialog lean and to-the-point, comes the brutal rewrite step of “killing your darlings,” “love cutting,” whatever cutesy phrase you want to use. It’s time to remove everything that isn’t absolutely crucial to getting the story across. This puts a lot of pieces on the chopping block, and according to many, one of the first things to go should be extraneous backstory, which frequently shakes out to mean – any backstory at all.

Backstory is the childhood trauma that made it impossible for her to trust anyone. It’s the toy his father gave him at age 5 that he would kill to hold on to. It’s that “thing” that happened in the war. It’s the “what” from the past that supplies the “why” in the present. And therein lies the problem. Its purpose is to tell the audience something, which we should always avoid in favor of showing them. (Like in a flashback? Come on, get serious.) And what’s worse, it’s telling something that’s outside the story’s timeline. Can you hear the guillotine dropping?

It’s said that backstory is essential knowledge for the writer, in properly fleshing out the characters before the writing begins, but that’s largely where its usefulness ends. Little if any of it should make it into the actual script. The character’s traits guide his/her/its actions, which drive the plot, which tells the story, or something like that.

So, I’m thinking that backstory should only creep in to plug any logic holes about why a character is taking certain actions, and only if leaving it out would render the character under-developed and lead the reader/audience to start asking those horrible “why would they…” questions. But just where is that line of necessity?

Is the fact that there’s a certain burning question on the audience’s mind about the origins of certain relationships, attitudes, and current happenings enough to justify the inclusion of slivers of backstory? What if these characters are in a peculiar situation, doing and saying unusual things, and something in their collective past will explain it all? Is such curiosity a handy, if a little sadistic (which I’m not against) tool to keep them engaged in the story? Or will it just be distracting and frustrating?

I know we should never aim to answer every question and tie up every loose end, but I’m wondering if too much is left unsaid about how these people got to where they are, and I wonder if a little more background is necessary to get the audience emotionally involved in what they see happening in the present.

Anyway, I’m about to send it out for the second round of notes, and I’ll let them be my guide. For now I’m sticking with convention and erring on the side of omission, for the sake of my instincts and my page count. If I’m getting consistent feedback from multiple sources demanding answers the the same chasms of information, I’ll sprinkle some more in there.

What do you think? How much backstory should go in there, and how much should be withheld? And how much do specific factors like genre, style, and idiosyncrasy play a role in this? Let me know below!

The Rewrite Workflow Labyrinth

First, the good news: I’ve reached a magical milestone in my rewrite. I’ve completed a draft that, if a deadline were imposed on me today, I could submit without utter shame and embarrassment (only predominant shame and embarrassment).

This comes after a protracted slog to align the plot of my story to the point where a reader could get from Fade In to Fade Out, and and have a fairly clear sense of what had happened. The disposable henchmen have consistent names and actions despite their relative unimportance, the events of one scene don’t obviously counteract or undermine those of a previous one, the payoffs are more or less set up and vice versa, and the main characters are somehow different at the end than they were in the beginning as a result of what’s happened to them. (Of course, this is according to my own judgement of my own work. Am I right? That’s for the next guy to decide in the upcoming phase: getting external feedback.)

As I reach this point of the game, a lesson emerges that I believe will be of extreme importance to my career: How could I have gotten here sooner? What if I were on, say, a realistic professional screenwriting timeline? I’d need to come to these answers and solutions that I’ve pored over for months and months in a matter of weeks.

My process thus far has worked like this: write a draft, find a problem, brainstorm some solutions, mull it over, do other stuff while continuing to mull it over, brainstorm some more solutions, get inspired, rewrite the scene. Now, this has been a wonderful experience of exploring and cultivating my creative inspiration, but it’s not gonna cut in a business of strict, merciless deadlines. So…

This is the tough part when it comes to formulating some kind of regular streamlined system for working out these issues: it seems to be a highly subjective element. I’ve delved into many writing books and a few courses, and I’m afraid the magic bullet isn’t in there. While they do an awesome job getting us acquainted with structure, theme, characters, and all the stuff that makes up the initial steps of deciding what to write, banging out the first draft, and some very broad-stroke rewrite guidelines, they don’t quite get us to where we can confidently and consistently tackle and eliminate more intricate story problems with ease. I think the reason for this is that there is no magic bullet. There are likely as many workable processes for this as there are professional writers.

However, there’s more good news, maybe. I have no doubt I’ll be faster on my next script purely from some lessons learned on this one, even if I didn’t change anything about my process. Ironically, it seems that it’ll just take time and patience to get faster. But more importantly, perhaps the mere identification of this as a screenwriting puzzle to solve is a crucial first step. This awareness and the desire to work out an efficient scheme to put out the best material I can in short order should put me on the right track to improve this facet of my writing. After all, what else can I do about it?

How about you? What’s your rewriting system? What’s the big, obvious answer that I’m missing? Let me know below!

Too Many Steps?

A movie is a story, and a story is a journey, right? We (usually) want to relate to a hero on a quest to accomplish something. We want to see the struggles, the triumphs, the defeats, the

levities, the tragedies, and the breakthroughs that befall our hero along every step of the odyssey. Well, surely not every step. And here

in lies today’s issue…

Am I including too many incremental nudges toward

the end game, and bogging down my plot?

There’s a fine line between showing what’s necessary, so as not to leave logic gaps and have the audience scratching their collective head, wondering how point A lead to this point C, without the necessary point B (and maybe also wondering why bother to continue reading/ watching); and slogging through mindless and unessential details, painstakingly and pitifully trying to address every last doubt about the story’s logical credibility and plead with the audience, “It all makes sense, I promise! Please like me, and my story!”

I’m just not sure where that line is…

Do we need to see the discovery, analysis, and follow-up of EVERY single clue in the course of the investigation?  Surely some can be implied, or presented in retrospective dialog (without being overly-expository, of course), but which ones? Where’s that threshold of relevance that tells me if it should be shown or referenced?

I’m going through my scenes, and attempting to elevate the drama in each of them to ensure that every moment matters, and I can’t help but question whether a few of them should just go. I know some schools of thought say that as soon as the question enters your mind, cut it; but I’m not so sure my instincts are honed to that level.

On this pass, my emphasis will be on making sure something (somewhat) vital is introduced into the story at each turn that we actually see (read). And, for now, I’m pretty much leaving it all in, because…

This puppy is almost ready for another set of eyes to scour it for faults. I’ll be trusting in that step to solve some of the aforementioned riddles. I’m just hoping for some sweet, sweet consistency in the notes, particularly about issues like this one. If three people are telling me that we don’t need to see the helpful rent-a-car clerk expounding that one suspicious transaction, then I’ll have my answer.

Anyway, your thoughts? Let me know below!

Review: How to Kick Writer’s Block in the @$% by Michael Rogan

Thus far, I’ve never really been a sufferer of writer’s block. No, my main hangups could be better described as your garden-variety procrastination and mild resistance (blowing off writing to clean the house, clear out my inbox, watch the barking cat video one more time, etc.). But, I’m never one to pass up any opportunity to learn something about my chosen craft, especially from a source I can count on for accessible, down-and-dirty, practical, and extremely useful content. That source is Michael Rogan. (He’s also one of the most qualified human beings on the planet to hash out the niceties of writer’s block – more on this below.)

Michael is the Head Hancho Publisher over at ScriptBully, a writing consultation company that specializes in cutting straight to the chase in assisting screenwriters at every level move their careers forward (or at least nudge ’em out of a standstill). They’ve got it all – online courses, seminars, consultation services, and plenty of sweet books. The resources tackle a wide range of screenwriting angles, from devising and refining your initial idea for a movie, to the pure nuts-and-bolts formatting of the script.

So, I was excited to hear about the newest installment, How to Kick Writer’s Block in the @$%, and jumped at the chance to pick up a copy.  As usual, this volume doesn’t disappoint.

Michael expounds in his usual style of keeping it terse and to-the-point, but interlacing the material with surprising depth. There are also plenty of humorous quips along the way, keeping it light and enjoyable. He starts with a brief overview of the physiological/ psychological causes of writer’s block, without getting overly technical and losing the reader. Then, we’re off to the races…

What’s offered is a wealth of tools to throw in the box, for aspects such as maintaining mental focus, keeping a diligent writing schedule, maximizing your output, seeing projects through to the end, and most importantly – enjoying the process!

I’m new to these exercises, but I can tell you I’ve already incorporated a few of them (one of which is being accomplished right now) and I believe they’ll have a great impact, not only on my results, but on my writing experience overall. They’re simple, immediately integrable, and the benefits are often readily apparent. They consist of creating the optimum physical, mental, emotional, and logistical conditions to elevate your writing workflow. Nothing is crammed down your throat. The option is left entirely to you to pick, choose, and customize the tips to suit your purposes.

Last, and possibly least, depending on your outlook; Michael is especially credible on this issue, having suffered through a six-year bout with writer’s block. As an epilogue, he includes the excruciating blow-by-blow account of how it happened and how he came out a professional writer on the other side. It’s a fascinating and, for me, oddly comforting story that really puts things into perspective.

If you’re a writer of any variety (this isn’t only for the “screen-types”), this book will serve as an enjoyable read and invaluable resource. You will certainly not regret picking it up. And you can’t beat the price!