Category Archives: My Story Theories

These are some of my personal musings about story themes, tropes, specific beats, or sequences I’ve appreciated in others’ work and would like to incorporate into mine. This is also where I share some writing tools and strategies that have served me well.

Is Your Protagonist an Attention-Hooker?

If we contemplate all of the possible failings a story can have, it becomes clear that nearly every one of them is some permutation of “losing the audience.” Naturally, the surest way to lose them is to never have had them in the first place. Since the spine of most narratives entails a protagonist on a mission with some goal in mind, it’s often said that we have precious few pages to get the reader on board with our hero. If we don’t, then nothing – not the coolest action-packed scenes with the wittiest dialog, the sexiest character dynamics, or the trickiest twists and reversals – will save it from the deep clutching quagmire of audience disinterest. It’s not enough to give them pretty things to look at, they must be along for the ride, with some kind of emotional investment in where it’s all going. That’s what keeps them reading and watching.

So how do we accomplish this? What’s the “right” way to set up the protagonist to get the audience involved? There’s an entire school of screenwriting named after the idea of having your hero “save a cat” as an introduction, to get the reader on their side, but of course, there’s a lot more to this issue than that (which is duly acknowledged in the Save the Cat literature). We’re often told “he/she doesn’t have to be likable, just interesting,” but what does that really mean?

One important component is curiosity. The audience is sitting down to watch the movie after having a great deal of the plot leaked to them through the promotional materials, in addition to their general cinematic expertise of all the genre conventions and tropes. So in those first few minutes (pages), you must fight against this foreknowledge and create some questions in their minds as to how things will turn out for our hero. And their desire for answers should be emotional, not purely intellectual.

Again, how? Well, the good news is – it’s not a rigid rule, but a spectrum of emotional engagement. Your protag just has to be somewhere on it.

The Emotional Engagement Spectrum

This range of interest, to the best of my estimation, runs as follows. At one end is total sympathy, in which we genuinely feel for the protag and want them to beat the odds (another necessary ingredient) and achieve their goal. Toward the middle would be empathetic support, in which we have a fairly shady and corrupt anti-hero who is surrounded by much worse specimens who make him shine by comparison, and we want to see him defeat those whose wickedness outdoes his own and possibly achieve some kind of redemption in the process. At the “low” end would be morbid curiosity. Here we follow a despicable individual with no redeeming moral qualities, but there’s something intriguing about his/ her character in relation to the goal that makes us stick with them to see if they achieve it.

Let’s have a look at some examples:

Andy Dufresne

Why does The Shawshank Redemption – a prison movie with no gunfights, no car chases, and no romance; that was a box office failure – have such enduring appeal? There are many virtues here, not the least of which is Andy Dufresne. Has there ever been a more likable and sympathetic protagonist? Remember how he was set up? When we first lay eyes on Andy, he’s sitting in his car, on the verge of tears, swigging whiskey from the bottle, with a gun. Though an armed man clearly stalking someone, he has the look of prey more than predator. Through a purely visual presentation, we already get that he’s an underdog, pushed to desperate extremes, experiencing what is probably the worst night of his life. All of this is confirmed When we start intercutting with his wife and her lover, and his testimony as he’s tried for murdering them. Here he also shows great poise, earnestness, and even some cleverness as he professes his innocence to the prosecutor. Then he’s condemned to two life sentences. So we have an innocent man, sentenced to a literal lifetime (two!) of undeserved suffering, victimized by a ruthless system in a cruel and unfair world. In less than seven minutes of screentime, we’re on Andy’s side and want to see him get out of this.

Léon

In The Professional (entitled Léon outside the US), the titular assassin is set up with an oft-used (for good reason) technique of giving one impression of the protag, and then spinning it in a new direction to subvert the audience’s budding notions and add texture to the character. Léon is briefed on his next job by his employer Tony. A few seeds are dropped here that Léon isn’t your garden-variety scumbag hitman. While Tony has a bottle of hard stuff in front of him, Léon’s drinking milk, and being told that he’s to give an unreasonable gangster a talking-to on behalf of a more reasonable one. He delivers the message, with a blade to the guy’s throat, after unceremoniously wiping out his entire entourage of bodyguards. Afterward, this certified killing machine goes shopping for more milk, then home where he has an unexpected encounter. He meets his twelve-year-old neighbor Matilda, shows genuine concern for the bruises on her face that obviously came from her abusive father, then subtly agrees to keep her smoking a secret. So we have this fierce and able warrior with a soft spot for his weak, innocent, defenseless acquaintance, whose family, we soon find out, has mounting trouble with some very dangerous characters. Who wouldn’t want to stick around to see how this shakes out?

Louis Bloom

As we creep to the lower end of the spectrum, we come to Lou Bloom of Nightcrawler. His opening few minutes consist of him stealing materials from a construction site, trying to lie his way out of it when he’s caught by a security guard, and then assaulting and robbing the guard. For all we know at this point, we’re meeting the antagonist (which isn’t entirely untrue, I suppose, but that’s for another post). But, once again, things take a turn. When Lou sells his stolen goods to another construction company, he doesn’t just take the money and run. Lou applies for a job. He asks to be taken on as a construction worker right there on the spot, and he pitches himself pretty hard. He even offers to start as an unpaid intern! Of course, his sociopathic tendencies precluded him from spotting the imprudence of offering to work for someone you just sold stolen goods to, and Lou is turned out to seek employment elsewhere. But here we have an unstable criminal, but with a sincere desire to get a legitimate job and earn his keep. We may not particularly like the guy, but anyone can identify with the hopeless feeling that no one will give us a chance to show what we can do (aspiring screenwriters, anyone?), and from here we’re left wondering if Lew will get his chance, and what else he’s willing to do along the way.

Patrick Bateman

And now we come to the bottom of the barrel. How can you get any lower than a narcissistic, psychopathic, Wall Street executive serial killer? I give you Patrick Bateman of American Psycho. After a series of atmosphere shots around a trendy hipster restaurant to set up the world and introduce the theme of runaway shallow materialism, we settle on Patrick and his “friends” gossiping about colleagues, ribbing each other about their personal lives, and generally wallowing in their frivolity. But then we get the first hint of who this story is about when Patrick goes on a sarcastic rant about world social issues that’s ironically intriguing. It shows that he’s completely cognizant of mainstream moral values and willfully rejects them. His only goal seems to be “to fit in” (as he expresses later). Then he truly distinguishes himself among his superficial, borderline sociopathic cohorts when he goes to the bar and issues an extremely graphic death threat to the bartender for refusing his drink voucher and making him pay cash. Here it goes from a question of stability to one of self-control, and we hang with him out of pure morbid curiosity to see how long he can maintain it, what’ll happen when he loses it, and what the ramifications will be in this fairytale world of delusional excess.

Now let’s have a look at a few films that fail at this:

Patience Phillips

Who can forget that 2004 masterpiece known as Catwoman? Sure, it’s easy to scoff in hindsight, but this movie had quite a bit going for it when it was announced; One of the hottest actresses in Hollywood at the time, who had already proven she could blend sexy with badass, would be playing a beloved character from the Batman mythology with a built-in fanbase. What could go wrong? Let me count the ways. We first see Patience floating face-down in a stream, presumably dead. Not a bad opening image, but simultaneously the awfulness starts. We’re treated to a clunky, expository voiceover telling us how unremarkable, monotonous, lonely, and unfulfilled her life was to this point. And this voiceover follows us like a persistent mosquito as we cut back a few days, and Halle’s been outfitted with a painfully unconvincing costume of stringy hair and baggy clashing clothes to show us she’s “nerdy.” Her boss reprimands and nearly fires her, then issues her a tight deadline in a confusingly heavy-handed and unnatural exchange. From here, things really go off the rails. She fails to quiet her noisy neighbors (gee, I wonder if this is a setup for later), then there’s an extremely awkward scene where she climbs out her window to save a stray cat (must’ve read that book) and gets rescued by a handsome cop who thinks she’s a jumper. Then, as she races to meet her deadline, she stumbles into her boss’s secret shady meeting with criminals and “hears too much.” From here, she gets chased and shot at by guards and falls into the chemical waste-filled stream, and we’re back where we started. So, what can we make of this mess? Well, the character did encounter several hardships and misfortunes that put her in a precarious position, but the situations are so oddly illogical and unbelievable that they invoke the wrong kinds of questions from the audience, those dreaded ones that start with “Why would…?” It’s really difficult to develop an emotional connection to a character whose plight 1) is explained rather than shown, and 2) entails a stream of occurrences that defy all logic and aren’t in any way believable, even within the fantasy-based story world.

What? Bad example? Too easy a target? Okay, let’s look at a “film” that succeeded at the box office, but failed at engaging the audience with its protagonist…

Sam Witwicky

Once we finally meet Transformers‘s protagonist, after some prerequisite explosions, Sam is introduced as the quintessential high school geek whose classmates include the jock bully who’s inexplicably fixated on harassing Sam, and who’s dating the hottest girl in the class, who inexplicably can’t take her eyes off Sam. Yawn. Sam’s getting his first car and is upset that his dad’s about to buy him a used one instead of a new Porche. (His dad drives him past the Porsche dealership first as a joke that he totally falls for. Hilarious, right?) Then he “gets chosen” by the 1977 Camaro Transformer Bumblebee, which he drives to a lake party where he runs into Jock Bully and Hot Girl, who inexplicably breaks up with Jock Bully at a really convenient time and Sam is able to give her a ride home. Bumblebee tries to get him laid by breaking down and playing sexy music, Hot Girl offers to fix it, then just bails. That night Bumblebee starts and drives himself, and Sam chases after him, thinking his car’s being stolen, and we’re pretty much off to the races. Here we have a clear-cut case of failure to arouse any curiosity whatsoever. We may enjoy watching Sam’s adventures for the visual spectacle they deliver, but is there anything the least bit intriguing about him that we haven’t seen in a hundred other “high school geek” characters? Not only do we not wonder if he’ll get the girl and save the day, but we can confidently predict an awful lot about how he’ll go about it. So what’s there to care about?

By looking at these examples of failed protagonist setups, a few things become apparent. It’s obvious that these filmmakers understood the necessity and even the conventions of setting up the protagonist, as both of them “went through the motions” of endearing their main characters to the audience, but it takes more than a few cookie-cutter “good deeds” or “underdog” scenes to evoke any kind of emotional concern. We have to ride the line between enough uniqueness to make them feel like a person rather than a plot delivery device and enough relatability and logic to root them in our universal understanding of the human condition. Too easy, right?

So, hopefully, you gleaned something from this take on engaging the audience with the protagonist. As we can see from how these pros pulled it off, there are many ways to skin (or save) this cat. You can go about it by a variety of methods, but two things you can’t do are is skip it, or gloss over it! If you do, you have a dud on your hands (at least from a storytelling standpoint). So what do you think? Got any insights about how to get the reader hooked into the protag’s journey? Let us know below!

The Not-So-Silent Treatment

As anyone who read my post on loglines might guess, I’m in a phase of reevaluation and rediscovery of prewriting tools due to a new project. The latest object of experimentation is the treatment, or stylized synopsis of the script. The producer I’m working with asked first for a four-page, and then a 16-20-page treatment as a means of tweaking and developing the concept.

Much like the loglines, I’d previously thought of treatments as an annoying step that came in the marketing phase, to pare my script down to a document short enough to accommodate the time constraints and attention spans of producers or executives. I always found the process whittling the story down into an effective summary excruciating.

After learning that it’s commonly done prior to writing the script, I wasn’t much happier about that prospect. I’m a scene cards (index cards) guy. They’ve become my favorite tool for mapping out the significant plot points, so I can then adjust the structure until I’m able to kinda sorta watch the film in my head, and then dive into the screenplay itself. I didn’t see what could be gained by distilling and summarizing a plot that was still in development.

But, of course, I was wrong again…

The misconception that was really holding me back was viewing the treatment as a rote synopsis (recall that “effective summary” language used earlier). The utter stupidity of seeing it as simultaneously a promotional device, and an essay devoid of creative flair, where the story concept was laid bare to speak for itself, is unfathomable now. After some perspective damage control, I’ve discovered a whole new dimension of prewriting benefits, both artistic and mechanical.

There’s much more literary flexibility in the treatment than the script itself, due to the need to get to the point and economically convey the mood and tone. It’s permissible to spend some time in the characters’ heads, as well as the readers’. Of course, we still have to stay primarily visual and not hit them over the head with how they should feel at every turn, but there’s much more room for suggestion on these matters.

Throwing in some stylistic and provocative turns of phrase here and there; such as “She’s devastated to find out that…,” “He doesn’t quite buy that explanation, but he agrees,” or “And then they exchange a knowing smile. These two are working together!;” also hatches a graphical “emotion map,” an invaluable guide for the writer to reference and adjust along the way, which brings me to the more pragmatic aspects…

If the scene cards represent a blueprint of the story, then the treatment operates more like a miniature 3D model. It reflects not only the order and structure of the beats but also how they flow and blend together. Thus it goes beyond the mere framework of the story and gives a preview of how it will be told. This allows numerous plotting mishaps to be pinpointed and rectified in the treatment-writing process, and uniquely so, since they aren’t so easily spotted in outlining, scene cards, any other form of “beating out the story” that I’ve employed.

Its nature as a piece of prose rather than an itemized list of occurrences lends greater immediate visibility to how any change you make affects, not only that plot point but other narrative factors as well. Here are some issues it can help detect…

  • The overall timing of scenes, setup/ payoff pairs, obstacles, tense moments, reveals, and twists are awkwardly and/ or predictably paced.
  • Two significant events are butted against each other, but the logical cause-and-effect principles that would carry one to the next just aren’t there.
  • A character’s mood, actions, or motives change on a dime or seem inconsistent somehow
  • The characters are acting according to knowledge or motivations that they don’t have yet.
  • Scenes and sequences need to be added or cut to get to certain waypoints more smoothly and effectively.

This isn’t a magic bullet. Haven’t found one of those yet. Maybe a treatment is as useless to you as I once thought it was for me, but many of the issues above were caught and dealt with much sooner in the process this time around than on previous projects that had no treatment in the pipeline. Adding one on this go-around opened a new world to me. If you’re getting stuck in the development of your plot, maybe it can give you the same refreshed perspective! Give it a try and let us know how it works for you!

Don’t Underestimate the Logline

We’re all familiar with it, and many of us dread it. It’s that terribly brutal chore of condensing 100+ pages of story into a single sentence. It’s often invoked as a necessary component of the marketing package of your script once it’s complete and ready to be shopped around. However, the depth the logline’s purpose and utility go far beyond that. It’s a mistake to overlook it as a powerful prewriting tool, guide, and measuring stick for a developing idea.

According to John Truby, most scripts fail at the premise level, meaning that the foundational concept isn’t adequately fleshed out before the writer opens up Final Draft and gets going. Forming a logline isn’t the catchall remedy to this, but it can be the ideal starting point for troubleshooting. It’s a super quick, super efficient device to gauge whether your premise or situation has graduated to the level of a story; and to get you there if it hasn’t. 

The logline lets you know if the bare essentials are taken care of. In its most common and basic form, it represents the skeletal framework of 1) protagonist, 2) protagonist’s goal, 3) antagonist (or antagonizing force), 4) stakes (consequences if the goal isn’t achieved), and maybe 5) world of the story if it’s unique and/ or vital to the narrative.

Example – Logline for The Dark Knight: A masked vigilante hero must stop a sadistic domestic terrorist before his attacks destroy Gotham City.  Loglines can undoubtedly vary in form and structure, and will usually be modified later when the objective becomes marketing and promotion, but most of the time they’ll look something like this at the outset.

See all five of those pieces in there? If you can’t roll call these elements and articulate how they operate together in one concise sentence, then you probably have some fundamental story problems; and these are much easier to take care of at the prewriting stage than after you’ve written 25 pages and don’t know where to go from there.

This is coming from experience. I had an idea for an action thriller that I was so fond of, it seemed as if the entire story just played right out in my mind. So I just dove in head-first and started cranking out pages. Somewhere around the end of Act I, I hit a wall. Some glaring logic issues started creeping into my head that needed addressing before I could move on. A fellow writer, much more experienced than I, suggested taking it back to the logline to ferret out any missing pieces.

“Logline? Those awful one-sentence summary things they harped on in filmschool? Isn’t that for the pitch phase?” I’m not proud of my mentality or writing from those days. Anyway, I took his advice and the missing link came jumping off the page at me. 

I had a familiar but unique protagonist, with a clear goal, and his polar-opposite-in-every-way antagonist that had perfectly organic reasons to oppose him. The bloodbath finale between them was the image that made we want to write it in the first place.

BUT… 

Those logic problems came from one central notion: why wouldn’t he just walk away from the situation before said bloodbath ever ensued? There were no stakes. So many other building blocks were so clear, and so many of the plot points practically wrote themselves, that I’d developed a total blind spot when it came to the stakes. Who cares why he has to be in this situation? If he’s not, my awesome story can’t happen! That’s why! Well, I don’t think that’s going to cut it with a producer or manager.

This is where things really got interesting. It’s just stakes. No big deal, right? Just contrive some reason that explains his plight and traps him in it. I’ll have this script back up and running in no time; awesome story still intact. Not even close.

The narrative corner I’d painted myself into couldn’t have been a better arena in which to learn the indispensable nature of each of those logline components. It dawned on me real fast that they interconnect like the cells of a Rubik’s Cube. Change one, and you shift several others with it. The most precious ideas in the story were so dependent on certain choices by the protagonist, that the introduction of every type of stakes I brainstormed threw them off. 

I’d reached a storytelling impasse. My premise needed stakes, but the addition of stakes altered it into something I wasn’t so excited to write. So I shelved it, extracted some of my favorite aspects, and put them into a new script; one with a complete logline.

Is that idea dead forever? Of course not. No story issue is insurmountable, and it may just get another look someday. But the point is that looking to the logline allowed me to avoid digging deeper into a story that had already failed at the premise level and direct my time and effort toward something with a greater chance of success. So when you’re getting a newly-formed story concept off the ground, bypass this step at your peril.

What do you think? Do you agree that the logline is an important guide? Let us know!

Halloween and Predator 2018: The Revisionist Sequel

In an era totally inundated with recycled cinema, it’s rare to see something new. Everything is a remake, reboot, adaptation, prequel, spinoff, or sequel. There are some exceptions to be sure, but if you’re looking at the box office headliners, pre-existing property is king.

This creates a host of problems for writers, I would imagine. Introducing a wholly original concept must be like pushing a freight train up a ski slope, getting a job on board one of the established franchises must come packaged with a laundry list of “world rules” that must be obeyed, and the more time-honored and entrenched the mythology is, the harder it must get to color within those lines.

But, with the new installments of both the Halloween and Predator series arriving this year, we have a type of specimen. These are sequels (not soft reboots, hard reboots, or re-imaginings) that effectively cancel out all other sequels in the series and pick up after part one, rerouting the mythological trajectory from that point.

Now we could think of this one of two ways – the cynical tack would be to call it just another excuse to churn out more sequels hoping to recover lost fans after some lackluster installments; or we could be a bit more optimistic and view it as an opportunity to repair a broken and derailed franchise, possibly recapturing some of the magic that made it a successful idea in the first place.

Let’s see what we can put together about these two approaches from the trailers:

Well, this looks awesome to me. Halloween (1978) is credited by many as the original slasher film, establishing a template that would be duplicated for decades to come. The strengths of this film include the dark and mysterious nature of stoic killing machine Michael Myers, the pure heroism of his vigilante psychiatrist Dr. Loomis, and the gritty, suspenseful unfolding of this simple (that theme of simplicity is going to creep up again and again in this post) narrative to an open, yet satisfying, climax.

The rest of the series has had its ups and downs, mostly following the law of diminishing returns, and has never reached the storytelling heights of the first.

If this trailer is any indication, the new movie looks to be a return to form, with some tasteful new elements added. The story seems fairly straightforward. Michael escapes captivity again, after his killer instincts have been jogged by memories of his Halloween massacre forty years ago, and he returns to his hometown to repeat it. Jamie Lee Curtis is back as Laurie, “the one who got away,” and he’s not going to find her the screaming teenager he remembers, but a woman who has prepared and armed herself to the teeth in anticipation of his return. She looks to be hunting him, suggesting that she’ll take over where the late Dr. Loomis left off, as the hero of the piece.

But what’s also interesting is what we don’t see. There don’t seem to be any plot detours to answer questions that nobody asked. Is Michael possessed by the devil? Is he a surrogate under the trance of an evil cult? Is it just an advanced form of psychopathy? It appears, and I hope I’m right, that the filmmakers have given the proper answer to these questions, which is: who cares? Discovering the source and impulse behind Michael’s homicidal drive could only serve to disappoint and suck the unease and mystery out of his actions. Inquiries like this solely serve to complicate the plot, flooding it with mind-numbing exposition, taking the story in directions we don’t want to see it go, and twisting the dramatic question away from what it should be: how do we stop him?

Writers David Gordon Green and Danny McBride(!) have expressed their intentions to get back to the simple charm that made the original an enduring classic, and the first trailer gives us no reason to doubt their word.

Now, on to some not-so-good news…

What in the world is going on here? Remember that magic word I used earlier, simplicity? Yeah, not seeing any of that in this one.

Predator (1987) is a masterclass in the seamless, complimentary fusion of genres. Very few “monsters vs. soldiers” movies manage to come off as anything above the level of farce, but Predator is a cinematic high water mark in numerous ways. The characters are extremely well developed in record time, have fantastic chemistry, and manage to get us on their side despite being tongue-in-cheek and borderline cartoonish. The plotting and structure are top-notch, dialing up the tension and suspense while keeping the creature hidden and mysterious until the end of Act Two, just before the ultimate showdown to decide who is the hunter and who is the prey.

So how about where it went from there? Predator 2 (1990), while an unjustly underrated sequel, drifts a little too far into camp and away from the suspense and subtlety of the first one. Predators (2010) pays a great deal of respect to the original, referencing it nearly every minute, and it has some solid acting and characterization, but it introduces some unnecessary complications to the hunter versus prey survival dynamic, like bizarre blood feuds between multiple Predator species and odd spontaneous alliances between Predators and people. The Alien vs. Predator crossovers are abysmal wastes of great subject matter potential. So, just as with Halloween, there were some highs and lows, but the tone and feel of what made the original so great have never returned.

I’m not so optimistic here because, unlike Halloween, the latest Predator entry doesn’t show any intention to get back to its proven roots. In the total span of two and a half minutes of trailer, we have…

A kid in the suburbs playing with Predator tech (remote-controlling the ship? surely not). Exactly what I want to see in a Predator movie. The only thing better than suburban kids, is suburban kids that significantly affect the plot by accident. Sci-Fi action monster movies without kiddie shenanigans in them are so boring!

Interrogations and implied coverups/shadiness by government agents. If this goes on for any longer than one scene, just to get the plot going, it’s going to get old real quick. But I guess a story without stuffy guys in suits saying cryptic things to each other behind a one-way mirror would be so boring!

Scientists talking about hybridization/Multiple Predator Species again, now including a giant/Upgraded Predator tech Sigh. Why do we need these things? The initial Predator was big, strong, armored, nearly invisible much of the time, and had weapons technology unheard-of on Earth back in 1987. All this new stuff seems to be there in order to pave the way for some flashy, lifeless action set pieces, interlaced with hyper-technical exposition, which is always a lot of fun. Maybe we’ll get really lucky and all this will necessitate some convoluted way that they have to be killed. Because, you know, being resourceful and outsmarting them, as the culmination of an engaging character/story arc would be so boring!

I understand that a sequel necessarily entails expanding the universe to some extent, but it becomes apparent very quickly whether the priority was what would serve the story or what would “look cool.” And I see a lot of “cool” stuff going on here.

Now nothing would make me happier than to have to eat these words later this year, because this movie turned out to be awesome. I love the original Predator, I’m a fan of Shane Black, and I’m totally on board with doing a revisionist sequel to it. But I gotta call it like a I see it. I just hope the full movie is greater than the sum of these trailers’ parts.

Well, there you go. Two noteworthy upcoming revisionist sequels. There’s also one in the works for the Terminator world! What others have you heard about? Were there earlier ones that I missed? What do you think of revisionist sequels? Let us know below!

Incidental Virtue

The anti-hero is an enduringly popular protagonist, and isn’t going anywhere. This is the guy or gal that is tainted in some way, deeply flawed, or sometimes downright evil to an extent, but just not as bad as the antagonist(s). People love to watch and root for this person because the anti-hero is more relatable and understandable than some squeaky-clean, wholesome to a fault, no weaknesses of character, no vices, no guilty pleasures, model citizen that can do no wrong. This doesn’t feel like a real person, just an ideal archetype in place to serve the plot. This person, along with his/ her accompanying story, gets boring real quick. The former is also much more engaging in that it leaves a lot of room for an intriguing character arc in which our anti-hero can swing a little closer to some sort of goodness. For these reasons, it’s generally accepted that even if your hero is an overall honorable individual, he or she should be introduced with one or more significant built-in flaws.

I’m as much a sucker for a good anti-hero as anyone, and more than most. And I’ve seen this special story beat a few times that really illuminates the anti-hero in an ultra-compelling way. This is where, out of pure coincidence, the anti-hero (or flawed hero) is presented with, and seizes upon, the opportunity to dish out a sliver of pure, righteous morality, and behave like a decent (or better) human being, if only for a fleeting moment.

There is a scene in Leon The Professional, when Leon is on a routine contract killing, and happens to run into Malky, one of the the corrupt squad of DEA agents who murdered his new friend Matilda’s family. Now, Leon’s not there for Malky. His targets are the men that Malky’s dealing with. In fact, Leon has already made it quite clear to little Matilda, who was pleading with him to exact vengeance on her behalf, that he has no intentions of hunting these men down. But… Malky’s right there, so why not? Malky tries to bargain for his life and tell Leon he’s a cop, there undercover. Leon looks him in the eye and recites his mantra, “no women, no kids,” and then blows Malky’s brains out.

In True Detective, Season 1, Episode 4, after a rocky start to the case, police detectives Hart and Cohle have finally honed in on a suspect for the bizarre ritualistic murder they’re investigating. That suspect is Reggie, the former cell mate of the victim, Dori’s, incarcerated ex-husband, Charlie. While they were doing time together, Charlie had shown Reggie some racy pictures of his ex that were intended for his eyes only. Reggie got out, found her, and murdered her. After informing Charlie of all this, and interrogating him for the second time, the detectives are satisfied and on their way out, Charlie stops them with the question, “You think ’cause I talked to him about Dori, that I might’ve got her killed?” Detective Cohle, an antisocial borderline-nihilist who’s been pontificating about the meaninglessness of all existence since his introduction, replies, “It probably had something to do with it. I don’t think you should’ve showed him those pictures. You?” And, with that, they exit.

I can’t quite put my finger on it, but there’s something awfully delicious about these moments in film and TV. These characters, each of whom decidedly exists on a moral plane quite divergent from anything that most of us would find recognizable, suddenly let a beam of universally-relatable humanity shine through. An ice cold assassin imposes retribution for acts of cruelty against an innocent child, and an uninterested cop rebukes the haphazard violation of an innocent woman’s privacy and trust.

Most importantly, these moments don’t mark any significant change in the character.  These are not “turning points” where our protagonist decides to take the plunge and become a healthy, happy, well-adjusted member of society. These moments quickly pass, and our anti-hero goes about his/ her business, undaunted. (Though it undoubtedly serves as a hint of changes to come.) Perhaps the greatest feature of these beats is their subtlety and seeming insignificance to this person who, after all, isn’t supposed to care anyway. If they were executed with any more zeal or fervor, they would surely lose their effect and cross over into the realm of cheesy and overwrought.

These little gems are rare, but they comprise some of my favorite moments in some of my favorite works. Whenever I believe they can be seamlessly incorporated, expect to see them in my work as well.

What do you think? Let me know below!