This is one of the most accessible and enjoyable story structure breakdowns I’ve ever seen, and his nickname for Shane Black made me laugh out loud! Enjoy!
Tag Archives: impact
The Predator Review: They Were Shooting In All Directions… and Hit Nothing
(Spoiler-free)
There’s no need to go over the amount of anticipation that comes with this one, or the fact that comparisons to the first one are unavoidable. Let’s just get into whether it delivers or not…
Like the original, it opens with a Predator ship entering Earth’s orbit and delivering a creature to the surface. But this time, instead of just a quick shot to set up the premise that we’re dealing with an alien, it’s a more convoluted space chase that ends up being a significant setup for a later reveal. In this intro sequence, we get a lot of stuff happening, information thrown at us that we should store for later, and nothing too engaging in any of it. I’m sorry to say, this is an apt microcosm of the entire movie.
We’re soon introduced to protagonist McKenna (Boyd Holbrook), an Army Ranger sniper who is mid-op with his team, when they get attacked by the recently arrived Predator and we’re given another rushed and crammed sequence in which they essentially try to do the first movie in about two minutes or less. McKenna’s team gets wiped out, which he lets us know he’s upset about in a few lines of dialog, but we didn’t get to know them at all, so who cares?
This necessitates McKenna being brought to a secret government lab full of scientists and mercenaries who have been studying the Predators for years, want to maintain their secrecy, and are wondering why the visits are rising in frequency. He is transferred there with a group of combat-hardened misfit military prisoners that will become his new team, and this is where the wisecracks really start flying, the action set pieces start popping off, and one of the greatest flaws of the movie becomes glaringly obvious….
It’s packed with misfires. The humor doesn’t land, the spectacle doesn’t excite, and the characters don’t draw us in. What’s worse is that it’s made blatantly obvious what we’re supposed to be feeling and when, particularly in a few moments that are intended to be especially dramatic, but it just isn’t happening. Like the acquaintance constantly uttering bad jokes and leaving pauses where you’re expected to laugh, but it just isn’t in you.
The 1987 masterpiece got us attached to seven characters effortlessly in a short helicopter ride, with almost no talking among them. Here we’re introduced by a quick exchange of quips and a bit of clunky exposition, which is usually the kind of setup given to expendable fodder, but in this case we’re actually expected to care what happens to them without any proper emotional foundation.
We have McKenna. He’s tough, and everything he does and says reminds you of that. His kid is part of the story (who admittedly manages not to not be too annoying). He’s a genius, and everything he does and says reminds you of that. Moonlight’s Trevante Rhodes is McKenna’s instant best buddy, who has his back, and everything he does and says reminds you of that. Thomas Jane (is wasted) as the crazy guy, and everything he does and says reminds you of that. See a pattern emerging here?
So then we’re onto the main conflict, which involves a Super Predator, because the regular one isn’t formidable enough, more one-liners, explosions, some disturbingly odd-looking CGI, awkward shots (the flat-angle medium shot used to introduce Olivia Munn, the hot, tough lady scientist, is laugh-out-loud-worthy), a lot of plot-convenient occurrences, choices and actions without clear motivations (from humans and extraterrestrials alike), and it all goes by at such breakneck speed that is easily outpaces the audience’s interest.
In the end, we’re left with a wholly unsatisfying mess of a movie, and they also hit us over the head with an asinine politically-charged theme to add insult to injury. However, a few witty digs inspire some chuckles (especially from Keegan-Michael Key), and some actions scenes rise to the level of “that was kinda cool, I guess,” but that’s about as good as it gets here. It’s not a pleasant things to report, but my bleak predictions from the trailer came true, and then some. This does more (or less) than not live up to the hype. It’s likely to disappoint committed fans and newcomers alike.
Writer’s Bliss: The Creative Breakthrough
Rewriting is, by and large, problem-solving. We clip the stuff that isn’t necessary, add the things that are missing, rearrange and refashion the ideas that aren’t being expressed with maximum clarity and effectiveness, and generally engineer a narrative that will hopefully instill in the reader/ audience the same roused fervor that incited us to write it in the first place.
This means a lot of whittling and fiddling. We spend hours contemplating solutions to ideas that aren’t working and sentiments that aren’t coming through. We list the alternatives, draw out mind maps, watch or read the greats, stare at the wall, etc. Maybe we get flustered and step away to reorganize the DVD collection, clean the bathroom, or think about starting another script. It’s a fight to push through all this resistance and commit to the trial and error of making those needed alterations and get the story going in a more cohesive and engaging direction.
I think the best of us revel in this process, regardless of the individual’s workflow. As exhausting as it is, the wherewithal to inflict this mental, emotional, and intellectual self-torture on a regular basis separates those who could have a career and those who become a statistic.
BUT…
There are also those moments that come along and remind us why we do it, and why we fancy this more than anything else. Those precious nuggets that make the process – not only not miserable – but a great pleasure in itself. The pinnacle of these is the creative breakthrough.
This is a different animal from the typical hard-won story fix that materializes from the aforementioned grind. These are those ideas that spring forth, maybe as a result of some serious brainstorming, perhaps after spending some much-needed time away from the piece, or most intriguing of all, without warning while we’re focused on something else. And they have some amazing attributes that truly set them apart…
They’re simple: So many story logic issues, overwritten tangents, flat sequences, disagreements between character or plot actions, etc. necessitate a bunch of explanatory fluff as a vain attempt to square those circles. When a breakthrough hits, it irons things out, streamlines the operation, obliterates the anomalies (and the fluff right along with them), leaving action and dialog that are more intuitive, coherent, visual, and concise, which brings me to my next point…
They’re economical: Early drafts (mine, anyway) carry a compulsion to explain every last feeling, motivation, gesture, and tick to combat the bugbear of “they won’t get it.” What’s left is a 145-page eulogy to the human imagination. But after one of these amazing boosts of inspiration, we’re left with a more intriguing sequence, with more for the reader to decipher, at a lower page count. It’s a fantastic moment for a fledgling writer when the true meaning of “say more with less” really hits home.
And coolest of all…
They fix other issues: This is the magic ingredient that let’s us know we’re really onto something. We get one idea out of the crapper and it touches on other story elements that were either missing or not doing their job, and sets off a chain reaction of plot repair.
I’ll use this example of a recent breakthrough I’ve had to illustrate my point:
Problem: I have a character in my script, a friend of a friend to the protagonist, who is a doctor, and ultimately ends up giving our hero the help he needs to fight his ailment, complete his arc, and achieve his goal. Since this doctor is a relatively small (but important) supporting character, she seemed to just show up when needed, do exactly what was required to progress the narrative, then disappear, rinse and repeat. So she wasn’t a character at all, but a flimsy plot device. I had developed her relationship with the hero’s friend, but the dynamic between her and the hero was an afterthought, and it showed. In trying to round her character out, I had fabricated a bunch of plot interruptions where he had to visit her for help, and attempted to justify it with convoluted discussions and circumstances.
Breakthrough: Turn her against the protagonist. Make her hate him and resist helping him at every turn.
Once I made this change, it did so much to straighten out my story. Now this character wouldn’t piss on him if he were on fire. Their interactions have become terse, conflict-laden, and they keep things moving, because they come up much more organically as the consequences of various accidents and calamities that befall the main character, and neither of them is happy about it. These new hardships and obstacles subject him to a great deal more suffering through the middle of the movie, creating a much more interesting series of events.
Without my initially realizing it, this also filled in an element that was missing before. The main conflict of the piece arises from a mistake made by the protagonist, stemming from his main flaw. While a sense of guilt slowly builds in him throughout, there was no one to hold up a mirror to him, force him to take a hard look at himself, put him at a dramatic low, and make him realize he needs to change. But now there is. This character now dovetails so nicely into this task, it seems as if I’d planned it for her from the beginning.
Oh, and as a casual aside, she now feels like a real person that has a rightful purpose in the film. Her contentiousness toward the hero, contrasted with her protective affection for the friend, adds a realistic complexity to her that makes her someone the audience would (hopefully) like to get to know. It also allowed for a much-needed arc for their relationship, in that (you may have guessed) he manages to earn her respect and a certain amicable understanding develops between them. This, of course, also added another layer to him.
This kind of beneficial butterfly effect from one snap flash of inspiration can’t be expected to happen all the time. Perhaps even the opportunities for them recede over time as greater experience precludes one from leaving such gaping chasms in the story that require this type of drastic solution. Whatever the case, these occasions bring a true thrill to someone in the early stages of exploring their creativity.
How about you? Has something like this happened to you? What have been the biggest leaps, bounds, and setbacks in your process? Let us know below!
Review: Writing for Emotional Impact by Karl Iglesias
We as new screenwriters are filled to the brim with questions about how to do it “right.” Does my structure dovetail perfectly into the standard template? Do I have enough white space? Do I need this supporting character? How much back story is necessary for the protag’s mother?
As I learn more and more, and look back at my journey thus far, I find I’ve spent a lot of time asking the wrong questions. My greatest leaps in knowledge and craft have come when I made some major course correction regarding my approach to the writing process. Lately I’ve been lucky to experience several of these thanks to Karl Iglesias‘ Writing for emotional impact : advanced dramatic techniques to attract, engage, and fascinate the reader from beginning to end.
If you’re someone who’s leafed all through the big-name how-to classics, and seemingly learned everything there is to know about story structure, character profiles, plot and subplot mapping, and genre conventions, then you’re exactly who this book was written for! It comes at the whole paradigm from a fresh new angle that’s the creative equivalent of nine hours’ sleep followed by a hot oil massage.
Right out of the gate, Iglesias‘ focus is on the step where the screenwriting rubber meets the road, the emotional effect of the script. Yeah, that’s not a mistake, and you read it right. I meant the script. The point is emphasized that, while it’s a blueprint for an eventual movie, the critical point in the process for us is how the words on the page strike that initial gatekeeper, the (probably assistant or intern to) the producer/ studio head/ financier/ whoever, and sway his/ her decision about whether it’s worthy of getting off the ground in the first place. It’s not good enough to spout, “Just wait till you see it on screen. It’ll knock your socks off!” It’s unlikely to get that far if the read was a lifeless chore to that first reader. His or hers are the socks that must be jettisoned. Pretty insightful perspective, huh? Maybe that revelation alone is worth the price of admission. But we’re just getting started here. The meat of the book consists of telling us how to do it.
As a script reader himself, Iglesias offers the candid inside word on their circumstances, mindset, approach and visceral reactions (which are the reactions that count) when they read our work. He then proceeds to lay out the emotional triggers that are tripped by the best of the best scripts, and how we may achieve them in our own writing.
In all of your reading, podcasts, webinars, seminars, courses, and meet-up groups; how much attention have you really placed on how your work will make the reader feel? What about how that will interact with the characters’ emotions? Do you know which emotional reactions are the most gripping and memorable, and will get your script noticed? Did you know that the simplest of edits and alterations can transform an empty, throw-away beat into something super-engaging that keeps them turning pages? Have you ever approached your writing or editing with these things in mind? This is what you’re going to get from this book.
Whether starting from the initial spark of an idea, or slogging through the rewrite process, there seems to be a certain hierarchy of script writing factors that, if followed in order of importance, can provide an extremely useful, time and grief-saving workflow for building or rebuilding your story. Iglesias’ book is laid out in an optimal flow for not only readability, but workability. It starts with the most broad strokes such as concept and overall story, then filters down to the later-stage fine-tuning of description, dialog, etc. It’s not something to be read, absorbed, and shelved. If you’re really serious, it’ll serve as a manual and roadmap, constantly at your side as you write.
Needless to say, I can’t recommend this book enough. My only caveat would be that, as the subtitle indicates, these are advanced techniques, and meant to be broached once you have a working understanding of the screenwriting basics. So, while I might (and only might) not make this my first book on the craft, my collection would be severely lacking without it.