(Spoiler-free)
As a fan of dystopian stories and Japanese Manga storytelling, I have to say I’m surprised this one managed to sneak up on me like it did. I saw it today, and to get the technicalities out of the way, I have no familiarity with the source material, neither the graphic novels nor the 90s anime. I saw it in 2D, though if 3D is something you’re into, this one probably looks great in that format.
Alita: Battle Angel is set a few hundred years in the future. After great technological and economic advancements allowed us to build great cities in the sky, a great war brought all but one of them crashing back to Earth. Now the elites populating the last floating city of Tiphares lord over the rest of the human race living on the surface, benefitting from their excruciating labor and dumping their garbage down on them. One day, Doctor Ido of Iron City, who specializes in both humans and cyborgs, salvages the head and torso (“core”) of a humanoid cyborg that resembles a teenage girl, whose brain is still alive. He revives and rebuilds her to find that she’s lost her memory, retaining only vague images of combat.
Ido effectively adopts the girl, naming her Alita, and we discover this new world alongside her. The residents and way of life on Tiphares, and its mind-controlling leader Nova, are the stuff of legend and rumor. The only way to get there is to dominate the intense violent game of Motorball. The sport is central to the public consciousness and even the politics of Iron City, which is currently being terrorized by criminals murdering people and dismantling cyborgs for parts as means of gaining an advantage in Motorball, and a ruthless class of bounty hunters enlisted to stop them. From there, Alita makes a lot of dramatic discoveries about the people around her and her own past as she tries to survive this rough new environment and protect those she’s grown to care about.
First of all, as is obvious from the trailer and any material you’ve seen on this one, it’s a visual extravaganza. It definitely delivers on spectacle. Everything looks great. This isn’t surprising considering the people involved. Speaking of which, it would’ve been intriguing to be a fly on the wall and observe the working dynamic between director/ writer Robert Rodriguez and writer/ producer James Cameron, one of whom is famous for making relatively cheap movies that look expensive, and the other for making the most expensive movies ever, leaving an indelible mark on visual storytelling. In light of the 200 million dollar budget, it seems they went more with Cameron’s method; but whatever combination of practical sets, old-fashioned matte paintings, and CGI was employed, it all came out pretty seamless and quite dazzling.
But beyond the look of Iron City, this film’s greatest virtue is in its world-building. From the beginning, this setting feels authentic. It displays not only an impressive sci-fi landscape but a society with numerous embedded cultures. Everything from the citizens’ attitudes and behaviors, to their looks and fashion, to their games and recreational activities, comes off as organic. The world is gritty, raw, and feels lived-in. It’s not merely a backdrop but is part and parcel to the mythology and adds great symmetry and depth to Alita’s universe.
Of course, great world-building will only get you so far. Even the most breath-taking story environment will fall completely flat if certain other narrative cylinders aren’t firing, namely the characters (as evidenced by Ridley Scott’s Prometheus series). Alita’s characters are overall pretty solid. Most everyone fulfills a pertinent dramatic function, making for a nice “family tree” of interconnected players, and they’re well-acted by the excellent cast. Christoph Waltz is great as always. Rosa Salazar gives an excellent performance that really comes through her animated face equipped with Disney Eyes. The latest motion capture technology is really amazing that way. The weakest of the main characters is Alita’s dubiously necessary love interest played by Keean Johnson, the poor man’s Joseph Gordon-Levitt, and I wouldn’t classify him as unbearable. The problem there is more with how he fits into the equation (more on this later). Jennifer Connely and Mahershala Ali do their jobs well in this, but there just isn’t much of a job for either of them to do, and here’s where we run into some trouble.
Alita’s plot falls victim to several of the standard hazards of an adaptation. The filmmakers (perhaps the studios) never seem to want to scale the source material’s story down to manageable proportions for a feature-length film. The M.O. seems to be, “throw in everything from the books that will fit and could possibly be appealing to someone, somewhere.” Mind you, these complications are handled better here than in most adaptations I’ve seen, but there are definitely some plot elements that are underdeveloped. Some of the most noticeable include moments of high drama that flare up spontaneously because it’s the right time for them to happen, extremely close relationships that form very quickly, intriguing interpersonal dynamics that are barely touched-on due to time constraints, and character motivations that change on a dime to accommodate the fast-moving plot. These issues never quite cross the line into absurdity, but it feels like a lot of wasted potential that could have been capitalized on by properly fleshing these things out in the next movie (or cutting them, I guess).
Last, and also least, there are numerous instances of my pet peeve offense: on-the-nose expository dialog. There is a lot to explain, in an unfamiliar setting, but for $200 million, it should be done with a little more style and smoothness than:
- “It’s a harsh world. The strong prey on the weak down here.”
- “You are someone very special, not just a teenage girl.”
- Alita: “And I’m just an insignificant girl.” Hugo: “No, that’s what they want you to think.”
- “I do not standby in the presence of evil.”
Honestly, the last one sounds like it was taken from the Japanese manga, run through Google Translator, and put right in the script.
So, that’s about it. Is Alita: Battle Angel worth seeing? Absolutely. Worth seeing at full price? Yep, and then some, because seeing it in 3D, multiscreen, supersound, 4DX with moving seats and pies to the face, or whatever can really make this a fun ride. Is it going change your life? Not likely, but it is what it is; a highly enjoyable world to visit for a few hours.